Render outputs lumion 8
Plus, the Styles options aren’t available for 360 panoramas. Unlike still images and video animations, the 360-degree panorama rendering option in Lumion doesn’t let you add ALL of the effects that you might like. There are third-party tools that can help you inject this tag into your panoramic image’s metadata. Additionally, some websites (Facebook and Google, for instance) also won’t be able to show the 360 panorama without the correct metadata.Īccording to Facebook, 360 photos need to have an Exif XMP tag, “ProjectionType=equirectangular”. While this gif is in fast motion, the entire rendering time was ~1 minute and 30 seconds.Īfter rendering the image, it’s important to note that the Oculus Go might have troubles showing a monoscopic panorama (from our tests, it worked fine with the stereoscopic renders). Three-star quality without stereoscopic, however, takes just a few minutes. Five-star output quality with a stereoscopic output for the Oculus Go, for instance, may take a very long time (depending on your graphics card and the complexity of your Lumion scene). It’s important to keep in mind that your choices will determine the length of time needed to render the 360 panorama. The last step is to choose the right panorama settings. When you’ve added the right effects, you can render by clicking on the green render button or, if you hold the mouse over the panorama thumbnail, you can simply click the ‘Render Panorama’ icon that appears. More information about adding effects to 360 panoramas can be found in the next section. This effect is available in image and video modes, but not for panoramas. For instance, ‘ Sky Light’ is a high-tech lighting effect created to breathe space and add depth to your renders. While setting up the panorama is extremely easy, there are a limited number of effects to customize the exact look of your render. After importing your model, applying the correct materials and adding objects, all you need to do is click on the ‘360 Panorama’ icon to enter this output mode. Monoscopic panorama of the Farnsworth House.įortunately, rendering static 360 panoramas in Lumion is quite straightforward.
By throwing 360-degree panoramas into your mix of materials that you’ll present to the client, you have a highly immersive piece of media that asks the client to step inside of his/her to-be-built structure. Rendered images and videos often serve as the keystone for many architectural and design presentations across the world. Adding sound to your Lumion panoramas would certainly add to the ‘wow’ effect. Built-in sound works great, and you don’t need to use large earpads.It’s better than touching the side of the headset like on the Samsung Gear VR. The hand controller works pretty well.This workflow lets you easily organize and access your own content (no need to first select an app). If you clicked ‘Internal,’ then you should select ‘Albums’ at the top and browse to the folder (=Album) where you stored your content. Click on ‘Gallery’ (bottom-right of the home screen), and then click ‘Internal’ or ‘DropBox’. Easy way to access your custom content.
RENDER OUTPUTS LUMION 8 PC
You can keep the USB cable plugged into your PC after transferring for immediate viewing.
Here at Lumion HQ, we decided to give the Oculus Go a test run right after it was released. In this blog post, we’ll discuss rendering 360 panoramas in Lumion 8, and how VR technologies such as the Oculus Go can help deliver your projects in a format that’ll pull your audience through the front door of your design and blow them away.īenefits of using the Oculus Go with Lumion 8 With the addition of the striking, highly realistic renders from Lumion 8, you’ll have the architectural tools needed to make sure that your clients are truly feeling the spaces around them, instead of being limited by stretches of the imagination. In many ways, the recently released Oculus Go headset presents an immersive look in the future of VR and 3D architectural visualization. Go beyond the “look” of your 3D designs, and transport your clients into the heart of unbuilt spaces by rendering 360 panoramas for the Oculus Go and other VR headsets in Lumion 8.